use std::{collections::HashMap, fmt}; use tui::layout::{Constraint, Rect}; use crate::app_data::Header; #[derive(Debug, PartialEq, std::hash::Hash, std::cmp::Eq, Clone, Copy)] pub enum SelectablePanel { Containers, Commands, Logs, } pub enum Region { Panel(SelectablePanel), Header(Header), } #[allow(unused)] #[derive(Debug, Clone, Copy)] pub enum BoxLocation { TopLeft, TopCentre, TopRight, MiddleLeft, MiddleCentre, MiddleRight, BottomLeft, BottomCentre, BottomRight, } impl BoxLocation { pub fn get_indexes(&self) -> (usize, usize) { match self { Self::TopLeft => (0, 0), Self::TopCentre => (0, 1), Self::TopRight => (0, 2), Self::MiddleLeft => (1, 0), Self::MiddleCentre => (1, 1), Self::MiddleRight => (1, 2), Self::BottomLeft => (2, 0), Self::BottomCentre => (2, 1), Self::BottomRight => (2, 2), } } // Should combine and just return a tuple? pub fn get_horizontal_constraints( &self, blank_vertical: u16, text_width: u16, ) -> [Constraint; 3] { match self { Self::TopLeft | Self::MiddleLeft | Self::BottomLeft => [ Constraint::Max(text_width), Constraint::Max(blank_vertical), Constraint::Max(blank_vertical), ], Self::TopCentre | Self::MiddleCentre | Self::BottomCentre => [ Constraint::Max(blank_vertical), Constraint::Max(text_width), Constraint::Max(blank_vertical), ], Self::TopRight | Self::MiddleRight | Self::BottomRight => [ Constraint::Max(blank_vertical), Constraint::Max(blank_vertical), Constraint::Max(text_width), ], } } pub fn get_vertical_constraints( &self, blank_vertical: u16, number_lines: u16, ) -> [Constraint; 3] { match self { Self::TopLeft | Self::TopCentre | Self::TopRight => [ Constraint::Max(number_lines), Constraint::Max(blank_vertical), Constraint::Max(blank_vertical), ], Self::MiddleLeft | Self::MiddleCentre | Self::MiddleRight => [ Constraint::Max(blank_vertical), Constraint::Max(number_lines), Constraint::Max(blank_vertical), ], Self::BottomLeft | Self::BottomCentre | Self::BottomRight => [ Constraint::Max(blank_vertical), Constraint::Max(blank_vertical), Constraint::Max(number_lines), ], } } } #[derive(Debug, Clone)] pub enum Loading { One, Two, Three, Four, Five, Six, Seven, Eight, Nine, Ten, } impl Loading { pub fn next(&self) -> Self { match self { Self::One => Self::Two, Self::Two => Self::Three, Self::Three => Self::Four, Self::Four => Self::Five, Self::Five => Self::Six, Self::Six => Self::Seven, Self::Seven => Self::Eight, Self::Eight => Self::Nine, Self::Nine => Self::Ten, Self::Ten => Self::One, } } } impl fmt::Display for Loading { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { let disp = match self { Self::One => "⠋", Self::Two => "⠙", Self::Three => "⠹", Self::Four => "⠸", Self::Five => "⠼", Self::Six => "⠴", Self::Seven => "⠦", Self::Eight => "⠧", Self::Nine => "⠇", Self::Ten => "⠏", }; write!(f, "{}", disp) } } impl SelectablePanel { pub fn title(self) -> &'static str { match self { Self::Containers => "Containers", Self::Logs => "Logs", _ => "", } } pub fn next(self) -> Self { match self { Self::Containers => Self::Commands, Self::Commands => Self::Logs, Self::Logs => Self::Containers, } } pub fn prev(self) -> Self { match self { Self::Containers => Self::Logs, Self::Commands => Self::Containers, Self::Logs => Self::Commands, } } } /// Global gui_state, stored in an Arc #[derive(Debug, Clone)] pub struct GuiState { // Think this should be a BMapTree, so can define order when iterating over potential intersects // Is an issue if two panels are in the same space, sush as a smaller panel embedded, yet infront of, a larger panel // If a BMapTree think it would mean have to implement ordering for SelectablePanel panel_map: HashMap, heading_map: HashMap, loading_icon: Loading, // Should be a vec, each time loading add a new to the vec, and reset remove from vec // for for if is_loading just check if vec is empty or not is_loading: bool, pub selected_panel: SelectablePanel, pub show_help: bool, pub info_box_text: Option, } impl GuiState { /// Generate a default gui_state pub fn default() -> Self { Self { panel_map: HashMap::new(), heading_map: HashMap::new(), loading_icon: Loading::One, selected_panel: SelectablePanel::Containers, show_help: false, is_loading: false, info_box_text: None, } } /// clear panels hash map, so on resize can fix the sizes for mouse clicks pub fn clear_area_map(&mut self) { self.panel_map.clear(); } /// Check if a given Rect (a clicked area of 1x1), interacts with any known panels pub fn panel_intersect(&mut self, rect: Rect) { if let Some(data) = self .panel_map .iter() .filter(|i| i.1.intersects(rect)) .collect::>() .get(0) { self.selected_panel = *data.0; } } /// Check if a given Rect (a clicked area of 1x1), interacts with any known panels pub fn header_intersect(&mut self, rect: Rect) -> Option
{ self.heading_map .iter() .filter(|i| i.1.intersects(rect)) .collect::>() .get(0) .map(|data| data.0.to_owned()) } /// Insert, or updatem header area panel into heading_map pub fn update_map(&mut self, region: Region, area: Rect) { match region { Region::Header(header) => self .heading_map .entry(header) .and_modify(|w| *w = area) .or_insert(area), Region::Panel(panel) => self .panel_map .entry(panel) .and_modify(|w| *w = area) .or_insert(area), }; } /// Change to next selectable panel pub fn next_panel(&mut self) { self.selected_panel = self.selected_panel.next(); } /// Change to previous selectable panel pub fn previous_panel(&mut self) { self.selected_panel = self.selected_panel.prev(); } /// Advance loading animation pub fn next_loading(&mut self) { self.loading_icon = self.loading_icon.next(); self.is_loading = true; } /// if is_loading, return loading animation frame, else single space pub fn get_loading(&mut self) -> String { if self.is_loading { self.loading_icon.to_string() } else { String::from(" ") } } /// set is_loading to false, but keep animation frame at same state pub fn reset_loading(&mut self) { self.is_loading = false; } /// Set info box content pub fn set_info_box(&mut self, text: String) { self.info_box_text = Some(text); } /// Remove info box content pub fn reset_info_box(&mut self) { self.info_box_text = None; } }