fix: Only re-draw the screen if data/layout has changed
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@@ -625,7 +625,7 @@ impl InputHandler {
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self.gui_state.lock().status_push(Status::Help);
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}
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self.gui_state.lock().get_intersect_panel(mouse_point);
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self.gui_state.lock().check_panel_intersect(mouse_point);
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}
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_ => (),
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}
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