chore: cargo fmt
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+9
-7
@@ -173,7 +173,7 @@ impl fmt::Display for Loading {
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}
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}
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/// The application can be in these four states
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/// The application gui state can be in multiple of these four states at the same time
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/// Various functions (e.g input handler), operate differently depending upon current Status
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#[derive(Debug, Clone, Copy, Hash, PartialEq, Eq)]
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pub enum Status {
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@@ -237,7 +237,7 @@ impl GuiState {
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}
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/// Insert, or updates header area panel into heading_map
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pub fn update_map(&mut self, region: Region, area: Rect) {
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pub fn update_heading_map(&mut self, region: Region, area: Rect) {
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match region {
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Region::Header(header) => self
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.heading_map
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@@ -252,16 +252,19 @@ impl GuiState {
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};
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}
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pub fn status_push(&mut self, status: Status) {
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self.status.insert(status);
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/// Check if the current gui_status contains any of the given status'
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pub fn status_contains(&self, status: &[Status]) -> bool {
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status.iter().any(|i| self.status.contains(i))
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}
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/// Remove a gui_status into the current gui_status hashset
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pub fn status_del(&mut self, status: Status) {
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self.status.remove(&status);
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}
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pub fn status_contains(&self, status: &[Status]) -> bool {
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status.iter().any(|i| self.status.contains(i))
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/// Insert a gui_status into the current gui_status hashset
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pub fn status_push(&mut self, status: Status) {
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self.status.insert(status);
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}
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/// Change to next selectable panel
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@@ -281,7 +284,6 @@ impl GuiState {
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}
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/// If is_loading has any entries, return the current loading_icon, else an emtpy string
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// Option<String>?
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pub fn get_loading(&mut self) -> String {
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if self.is_loading.is_empty() {
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String::from(" ")
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