wip: header+column widths
This commit is contained in:
+29
-6
@@ -1,7 +1,10 @@
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use bollard::models::ContainerSummary;
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use core::fmt;
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use std::time::{SystemTime, UNIX_EPOCH};
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use tui::widgets::ListItem;
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use std::{
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collections::HashMap,
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time::{SystemTime, UNIX_EPOCH},
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};
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use tui::{layout::Rect, widgets::ListItem};
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mod container_state;
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@@ -18,6 +21,7 @@ pub struct AppData {
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pub init: bool,
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pub show_error: bool,
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sorted_by: Option<(Header, SortedOrder)>,
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// heading_map: HashMap<Header, Rect>
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}
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#[derive(Debug, Clone)]
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@@ -26,7 +30,7 @@ pub enum SortedOrder {
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Desc,
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}
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#[derive(Debug, Clone, PartialEq)]
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#[derive(Debug, Clone, PartialEq, Hash, Eq)]
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pub enum Header {
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State,
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Status,
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@@ -62,12 +66,17 @@ impl AppData {
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self.sorted_by.clone()
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}
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/// Change the sorted order, also set the selected pointer!
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/// Change the sorted order, also set the selected container state to match new order
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pub fn set_sorted(&mut self, x: Option<(Header, SortedOrder)>) {
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self.sorted_by = x;
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let id = self.get_selected_container_id();
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self.sort_containers();
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self.containers.state.select(self.containers.items.iter().position(|i| Some(i.id.to_owned()) == id));
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self.containers.state.select(
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self.containers
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.items
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.iter()
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.position(|i| Some(i.id.to_owned()) == id),
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);
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}
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/// Generate a default app_state
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pub fn default(args: CliArgs) -> Self {
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@@ -78,10 +87,24 @@ impl AppData {
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init: false,
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logs_parsed: false,
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show_error: false,
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sorted_by: Some((Header::Memory, SortedOrder::Asc)),
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sorted_by: None,
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}
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}
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// fn heading_click(&self) {
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// if let Some(data) = self
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// .heading_map
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// .iter()
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// .filter(|i| i.1.intersects(rect))
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// .collect::<Vec<_>>()
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// .get(0)
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// {
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// // self.selected_panel = *data.0;
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// }
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// }
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// Current time as unix timestamp
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fn get_systemtime(&self) -> u64 {
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SystemTime::now()
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@@ -169,7 +169,8 @@ impl DockerData {
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self.app_data.lock().update_containers(&output);
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// self.app_data.lock().sort_containers(SortedOrder::Asc, Header::State);
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let current_sort = self.app_data.lock().get_sorted();
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self.app_data.lock().set_sorted(current_sort);
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output
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.iter()
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@@ -117,11 +117,9 @@ impl InputHandler {
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fn sort(&self, header: Header) {
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let mut locked_data = self.app_data.lock();
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if let Some((s, h)) = locked_data.get_sorted().as_ref() {
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match (s, h) {
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(header, SortedOrder::Asc) => {
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locked_data.set_sorted(Some((header.to_owned(), SortedOrder::Desc)))
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}
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if let Some((_, order)) = locked_data.get_sorted().as_ref() {
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match order {
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SortedOrder::Asc => locked_data.set_sorted(Some((header, SortedOrder::Desc))),
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_ => locked_data.set_sorted(Some((header, SortedOrder::Asc))),
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}
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} else {
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@@ -154,13 +152,14 @@ impl InputHandler {
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}
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} else {
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match key_code {
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KeyCode::Char('0') => self.app_data.lock().set_sorted(None),
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KeyCode::Char('1') => self.sort(Header::State),
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KeyCode::Char('2') => self.sort(Header::Status),
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KeyCode::Char('3') => self.sort(Header::Cpu),
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KeyCode::Char('4') => self.sort(Header::Memory),
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KeyCode::Char('5') => self.sort(Header::Id),
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KeyCode::Char('6') => self.sort(Header::Image),
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KeyCode::Char('7') => self.sort(Header::Name),
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KeyCode::Char('6') => self.sort(Header::Name),
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KeyCode::Char('7') => self.sort(Header::Image),
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KeyCode::Char('8') => self.sort(Header::Rx),
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KeyCode::Char('9') => self.sort(Header::Tx),
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KeyCode::Char('q') => self.is_running.store(false, Ordering::SeqCst),
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@@ -247,7 +246,28 @@ impl InputHandler {
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MouseEventKind::ScrollUp => self.previous(),
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MouseEventKind::ScrollDown => self.next(),
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MouseEventKind::Down(MouseButton::Left) => {
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self.gui_state.lock().rect_insersects(Rect::new(
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let header_int = self.gui_state.lock().header_intersect(Rect::new(
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mouse_event.column,
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mouse_event.row,
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1,
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1,
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));
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/// Don't like this
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let order = if let Some((_, or)) = self.app_data.lock().get_sorted() {
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match or {
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SortedOrder::Asc => SortedOrder::Desc,
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SortedOrder::Desc => SortedOrder::Asc,
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}
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} else {
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SortedOrder::Asc
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};
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if let Some(header) = header_int {
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self.app_data.lock().set_sorted(Some((header, order)))
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}
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self.gui_state.lock().panel_intersect(Rect::new(
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mouse_event.column,
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mouse_event.row,
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1,
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+253
-62
@@ -48,7 +48,7 @@ fn generate_block<'a>(
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gui_state: &Arc<Mutex<GuiState>>,
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panel: SelectablePanel,
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) -> Block<'a> {
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gui_state.lock().insert_into_area_map(panel, area);
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gui_state.lock().insert_into_panel_map(panel, area);
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let mut block = Block::default()
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.borders(Borders::ALL)
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.border_type(BorderType::Rounded);
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@@ -124,6 +124,97 @@ pub fn draw_containers<B: Backend>(
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widths: &Columns,
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) {
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let block = generate_block(app_data, area, gui_state, SelectablePanel::Containers);
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let sorted = app_data.lock().get_sorted();
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// if containers sorted, increase width to match headers
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// let sorted_width = if app_data.lock().get_sorted().is_some() {
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// 2
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// }else {
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// 0
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// };
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// Check if need to alter column width to watch the heading widths
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let sorted_width = |(x,s): &(Header,usize)| {
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let mut output = 0;
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if let Some((h,_)) = &sorted {
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if h == x {
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output = 2;
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}
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}
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// s + output
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s.to_owned()
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};
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// let items = app_data
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// .lock()
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// .containers
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// .items
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// .iter()
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// .map(|i| {
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// let state_style = Style::default().fg(i.state.get_color());
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// let blue = Style::default().fg(Color::Blue);
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// let mems = format!(
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// "{:>1} / {:>1}",
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// i.mem_stats.back().unwrap_or(&ByteStats::new(0)),
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// i.mem_limit
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// );
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// let lines = Spans::from(vec![
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// Span::styled(
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// format!("{:<width$}", i.state.to_string(), width = sorted_width(&widths.state)),
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// state_style,
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// ),
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// Span::styled(
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// format!("{}{:>width$}", MARGIN, i.status, width = sorted_width(&widths.status)),
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// state_style,
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// ),
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// Span::styled(
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// format!(
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// "{}{:>width$}",
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// MARGIN,
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// i.cpu_stats.back().unwrap_or(&CpuStats::new(0.0)),
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// width = sorted_width(&widths.cpu)
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// ),
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// state_style,
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// ),
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// Span::styled(
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// format!("{}{:>width$}", MARGIN, mems, width = sorted_width(&widths.mem)),
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// state_style,
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// ),
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// Span::styled(
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// format!(
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// "{}{:>width$}",
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// MARGIN,
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// i.id.chars().take(8).collect::<String>(),
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// width =sorted_width(&widths.id),
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// ),
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// blue,
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// ),
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// Span::styled(
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// format!("{}{:>width$}", MARGIN, i.name, width = sorted_width(&widths.name)),
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// blue,
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// ),
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// Span::styled(
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// format!("{}{:>width$}", MARGIN, i.image, width = sorted_width(&widths.image)),
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// blue,
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// ),
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// Span::styled(
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// format!("{}{:>width$}", MARGIN, i.net_rx, width = sorted_width(&widths.net_rx)),
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// Style::default().fg(Color::Rgb(255, 233, 193)),
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// ),
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// Span::styled(
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// format!("{}{:>width$}", MARGIN, i.net_tx, width = sorted_width(&widths.net_tx)),
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// Style::default().fg(Color::Rgb(205, 140, 140)),
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// ),
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// ]);
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// ListItem::new(lines)
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// })
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// .collect::<Vec<_>>();
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let items = app_data
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.lock()
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.containers
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@@ -357,99 +448,149 @@ pub fn draw_heading_bar<B: Backend>(
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f: &mut Frame<'_, B>,
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has_containers: bool,
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loading_icon: String,
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info_visible: bool,
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sorted_by: Option<(Header, SortedOrder)>,
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gui_state: &Arc<Mutex<GuiState>>,
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) {
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let block = || Block::default().style(Style::default().bg(Color::Magenta).fg(Color::Black));
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let info_visible = gui_state.lock().show_help;
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f.render_widget(block(), area);
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let aaa = |x: &Header| {
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let mut output = "";
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/// Generate a bloack for the header, if the header is currently being used to sort a column, then highlight it white
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let header_block = |x: &Header| {
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let mut color = Color::Black;
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let mut s = "";
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let mut c = 0;
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if let Some((a, b)) = sorted_by.as_ref() {
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if x == a {
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output = match b {
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SortedOrder::Asc => "A",
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SortedOrder::Desc => "B",
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match b{
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SortedOrder::Asc => s=" ⌄",
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SortedOrder::Desc => s=" ⌃",
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}
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c = 2;
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color = Color::White
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};
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};
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};
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output
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};
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// need to split this into blocks, and put each block in the split block, and set color to white if is selected
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// then just put in the split in a horizontal fashion, with a width equal to widtrh, or char count?
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// let white = "\x1b[37m";
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// let reset = "\x1b[0m";
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(Block::default().style(Style::default().bg(Color::Magenta).fg(color)), s, c)
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};
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// let mut column_headings = format!(
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// " {}{:>width$}{}",
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// loading_icon,
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// columns.state.0,
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// width = columns.state.1,
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// );
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// Each
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let mut column_headings = format!(
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" {}{:>width$}",
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// Create blocks for each header, count widths
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let state_block = header_block(&Header::State);
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let state_text = format!(
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" {}{:>width$}{ic}",
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loading_icon,
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columns.state.0,
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width = columns.state.1
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ic=state_block.1,
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width = columns.state.1 - state_block.2
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);
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column_headings.push_str(
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format!(
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"{} {:>width$}",
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let state_count = state_text.chars().count() as u16;
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let state = Paragraph::new(state_text)
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.block(state_block.0)
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.alignment(Alignment::Left);
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let gen_header = |x: Header, w: usize| {
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let status_block = header_block(&x);
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let status_text = format!(
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"{} {:>width$}{ic}",
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MARGIN,
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columns.status.0,
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width = columns.status.1
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)
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.as_str(),
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x,
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ic=status_block.1,
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width = w - status_block.2
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);
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// Get selected and sorted
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// Maybe each heading needs to be its own boock
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column_headings
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.push_str(format!("{}{:>width$}", MARGIN, columns.cpu.0, width = columns.cpu.1).as_str());
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column_headings
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.push_str(format!("{}{:>width$}", MARGIN, columns.mem.0, width = columns.mem.1).as_str());
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column_headings
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.push_str(format!("{}{:>width$}", MARGIN, columns.id.0, width = columns.id.1).as_str());
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column_headings.push_str(
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format!(
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let count = status_text.chars().count() as u16;
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let status = Paragraph::new(status_text)
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.block(status_block.0)
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.alignment(Alignment::Left);
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(status, count)
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};
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// let (status, status_count) = gen_header(Header::Status,columns.status.1);
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// let (cpu, cpu_count) = gen_header(Header::Cpu,columns.cpu.1);
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// let (mem, mem_count) = gen_header(Header::Memory,columns.mem.1);
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// let (id, id_count) = gen_header(Header::Id,columns.id.1);
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// let (name, name_count) = gen_header(Header::Name,columns.name.1);
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// let (image, image_count) = gen_header(Header::Image,columns.image.1);
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// let (rx, rx_count) = gen_header(Header::Rx,columns.net_rx.1);
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// let (tx, tx_count) = gen_header(Header::Tx,columns.net_tx.1);
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let status_block = header_block(&Header::Status);
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let status_text = format!(
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"{} {:>width$}{ic}",
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MARGIN,
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columns.status.0,
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ic=status_block.1,
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width = columns.status.1 - status_block.2
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);
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let status_count = status_text.chars().count() as u16;
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let status = Paragraph::new(status_text)
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.block(status_block.0)
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.alignment(Alignment::Left);
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let cpu_text = format!("{}{:>width$}", MARGIN, columns.cpu.0, width = columns.cpu.1);
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let cpu_count = cpu_text.chars().count() as u16;
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let cpu = Paragraph::new(cpu_text)
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.block(header_block(&Header::Cpu).0)
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.alignment(Alignment::Left);
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// TODO put block into the mouse click hashmap
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let mem_text = format!("{}{:>width$}", MARGIN, columns.mem.0, width = columns.mem.1);
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let mem_count = mem_text.chars().count() as u16;
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let mem = Paragraph::new(mem_text)
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.block(header_block(&Header::Memory).0)
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.alignment(Alignment::Left);
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let id_text = format!("{}{:>width$}", MARGIN, columns.id.0, width = columns.id.1);
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let id_count = id_text.chars().count() as u16;
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let id = Paragraph::new(id_text)
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.block(header_block(&Header::Id).0)
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.alignment(Alignment::Left);
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let name_text = format!(
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"{}{:>width$}",
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MARGIN,
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columns.name.0,
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width = columns.name.1
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)
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.as_str(),
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);
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column_headings.push_str(
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format!(
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let name_count = name_text.chars().count() as u16;
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let name = Paragraph::new(name_text)
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.block(header_block(&Header::Name).0)
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.alignment(Alignment::Left);
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let image_text = format!(
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"{}{:>width$}",
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MARGIN,
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columns.image.0,
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width = columns.image.1
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)
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.as_str(),
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);
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column_headings.push_str(
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format!(
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let image_count = image_text.chars().count() as u16;
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let image = Paragraph::new(image_text)
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.block(header_block(&Header::Image).0)
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.alignment(Alignment::Left);
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let rx_text = format!(
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"{}{:>width$}",
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MARGIN,
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columns.net_rx.0,
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width = columns.net_rx.1
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)
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.as_str(),
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);
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column_headings.push_str(
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format!(
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let rx_count = rx_text.chars().count() as u16;
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let rx = Paragraph::new(rx_text)
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.block(header_block(&Header::Rx).0)
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.alignment(Alignment::Left);
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let tx_text = format!(
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"{}{:>width$}",
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MARGIN,
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columns.net_tx.0,
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width = columns.net_tx.1
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)
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.as_str(),
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);
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let tx_count = tx_text.chars().count() as u16;
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let tx = Paragraph::new(tx_text)
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.block(header_block(&Header::Tx).0)
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.alignment(Alignment::Left);
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let suffix = if info_visible { "exit" } else { "show" };
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let info_text = format!("( h ) {} help {}", suffix, MARGIN);
|
||||
@@ -467,12 +608,61 @@ pub fn draw_heading_bar<B: Backend>(
|
||||
.direction(Direction::Horizontal)
|
||||
.constraints(splits.as_ref())
|
||||
.split(area);
|
||||
|
||||
if has_containers {
|
||||
let paragraph = Paragraph::new(column_headings)
|
||||
.block(block())
|
||||
.alignment(Alignment::Left);
|
||||
f.render_widget(paragraph, split_bar[0]);
|
||||
// let a = state_text.chars().count() as u16;
|
||||
// let b = status_text.chars().count() as u16;
|
||||
let container_splits = vec![
|
||||
Constraint::Max(state_count),
|
||||
Constraint::Max(status_count),
|
||||
Constraint::Max(cpu_count),
|
||||
Constraint::Max(mem_count),
|
||||
Constraint::Max(id_count),
|
||||
Constraint::Max(name_count),
|
||||
Constraint::Max(image_count),
|
||||
Constraint::Max(rx_count),
|
||||
Constraint::Max(tx_count),
|
||||
// Constraint::Min(1)
|
||||
];
|
||||
|
||||
// insert or update
|
||||
|
||||
let v = [
|
||||
(Header::State,state),
|
||||
(Header::Status,status),
|
||||
(Header::Cpu,cpu),
|
||||
(Header::Memory,mem),
|
||||
(Header::Id,id),
|
||||
(Header::Name,name),
|
||||
(Header::Image,image),
|
||||
(Header::Rx,rx),
|
||||
(Header::Tx,tx)
|
||||
];
|
||||
|
||||
let headers_section = Layout::default()
|
||||
.direction(Direction::Horizontal)
|
||||
.constraints(container_splits.as_ref())
|
||||
.split(split_bar[0]);
|
||||
|
||||
|
||||
|
||||
for (index, (header, para)) in v.into_iter().enumerate() {
|
||||
gui_state
|
||||
.lock()
|
||||
.insert_into_header_map(header, headers_section[index]);
|
||||
f.render_widget(para, headers_section[index]);
|
||||
}
|
||||
|
||||
// gui_state.lock()
|
||||
|
||||
// f.render_widget(tx, headers_section[8]);
|
||||
// f.render_widget(rx, headers_section[7]);
|
||||
// f.render_widget(image, headers_section[6]);
|
||||
// f.render_widget(name, headers_section[5]);
|
||||
// f.render_widget(id, headers_section[4]);
|
||||
// f.render_widget(mem, headers_section[3]);
|
||||
// f.render_widget(cpu, headers_section[2]);
|
||||
// f.render_widget(status, headers_section[1]);
|
||||
// f.render_widget(state, headers_section[0]);
|
||||
}
|
||||
|
||||
let paragraph = Paragraph::new(info_text)
|
||||
@@ -506,7 +696,8 @@ pub fn draw_help_box<B: Backend>(f: &mut Frame<'_, B>) {
|
||||
.push_str("\n ( ↑ ↓ ) or ( j k ) or (PgUp PgDown) or (Home End) to change selected line");
|
||||
help_text.push_str("\n ( enter ) to send docker container commands");
|
||||
help_text.push_str("\n ( h ) to toggle this help information");
|
||||
help_text.push_str("\n ( 1 - 9 ) order headers");
|
||||
help_text.push_str("\n ( 0 ) stop sort");
|
||||
help_text.push_str("\n ( 1 - 9 ) sort by matching header - or click header");
|
||||
help_text.push_str(
|
||||
"\n ( m ) to toggle mouse capture - if disabled, text on screen can be selected & copied",
|
||||
);
|
||||
|
||||
+30
-7
@@ -1,6 +1,8 @@
|
||||
use std::{collections::HashMap, fmt};
|
||||
use tui::layout::{Constraint, Rect};
|
||||
|
||||
use crate::app_data::Header;
|
||||
|
||||
#[derive(Debug, PartialEq, std::hash::Hash, std::cmp::Eq, Clone, Copy)]
|
||||
pub enum SelectablePanel {
|
||||
Containers,
|
||||
@@ -165,7 +167,8 @@ pub struct GuiState {
|
||||
// Think this should be a BMapTree, so can define order when iterating over potential intersects
|
||||
// Is an issue if two panels are in the same space, sush as a smaller panel embedded, yet infront of, a larger panel
|
||||
// If a BMapTree think it would mean have to implement ordering for SelectablePanel
|
||||
area_map: HashMap<SelectablePanel, Rect>,
|
||||
panel_map: HashMap<SelectablePanel, Rect>,
|
||||
heading_map: HashMap<Header, Rect>,
|
||||
loading_icon: Loading,
|
||||
// Should be a vec, each time loading add a new to the vec, and reset remove from vec
|
||||
// for for if is_loading just check if vec is empty or not
|
||||
@@ -179,7 +182,8 @@ impl GuiState {
|
||||
/// Generate a default gui_state
|
||||
pub fn default() -> Self {
|
||||
Self {
|
||||
area_map: HashMap::new(),
|
||||
panel_map: HashMap::new(),
|
||||
heading_map: HashMap::new(),
|
||||
loading_icon: Loading::One,
|
||||
selected_panel: SelectablePanel::Containers,
|
||||
show_help: false,
|
||||
@@ -190,13 +194,13 @@ impl GuiState {
|
||||
|
||||
/// clear panels hash map, so on resize can fix the sizes for mouse clicks
|
||||
pub fn clear_area_map(&mut self) {
|
||||
self.area_map.clear();
|
||||
self.panel_map.clear();
|
||||
}
|
||||
|
||||
/// Check if a given Rect (a clicked area of 1x1), interacts with any known panels
|
||||
pub fn rect_insersects(&mut self, rect: Rect) {
|
||||
pub fn panel_intersect(&mut self, rect: Rect) {
|
||||
if let Some(data) = self
|
||||
.area_map
|
||||
.panel_map
|
||||
.iter()
|
||||
.filter(|i| i.1.intersects(rect))
|
||||
.collect::<Vec<_>>()
|
||||
@@ -206,9 +210,28 @@ impl GuiState {
|
||||
}
|
||||
}
|
||||
|
||||
/// Check if a given Rect (a clicked area of 1x1), interacts with any known panels
|
||||
pub fn header_intersect(&mut self, rect: Rect) -> Option<Header> {
|
||||
self.heading_map
|
||||
.iter()
|
||||
.filter(|i| i.1.intersects(rect))
|
||||
.collect::<Vec<_>>()
|
||||
.get(0)
|
||||
.map(|data| data.0.to_owned())
|
||||
}
|
||||
|
||||
/// Insert selectable gui panel into area map
|
||||
pub fn insert_into_area_map(&mut self, panel: SelectablePanel, area: Rect) {
|
||||
self.area_map.entry(panel).or_insert(area);
|
||||
/// Remove each time, as terminal may have been resized!
|
||||
pub fn insert_into_panel_map(&mut self, panel: SelectablePanel, area: Rect) {
|
||||
self.panel_map.remove(&panel);
|
||||
self.panel_map.insert(panel, area);
|
||||
}
|
||||
|
||||
/// Insert selectable gui panel into area map
|
||||
/// Remove each time, as terminal may have been resized!
|
||||
pub fn insert_into_header_map(&mut self, header: Header, area: Rect) {
|
||||
self.heading_map.remove(&header);
|
||||
self.heading_map.insert(header, area);
|
||||
}
|
||||
|
||||
/// Change to next selectable panel
|
||||
|
||||
+4
-2
@@ -154,10 +154,11 @@ fn ui<B: Backend>(
|
||||
let has_containers = !app_data.lock().containers.items.is_empty();
|
||||
let has_error = app_data.lock().get_error();
|
||||
let log_index = app_data.lock().get_selected_log_index();
|
||||
let sorted_by = app_data.lock().get_sorted();
|
||||
|
||||
let show_help = gui_state.lock().show_help;
|
||||
let info_text = gui_state.lock().info_box_text.clone();
|
||||
let loading_icon = gui_state.lock().get_loading();
|
||||
let sorted_by = app_data.lock().get_sorted();
|
||||
|
||||
let whole_layout = Layout::default()
|
||||
.direction(Direction::Vertical)
|
||||
@@ -214,8 +215,9 @@ fn ui<B: Backend>(
|
||||
f,
|
||||
has_containers,
|
||||
loading_icon,
|
||||
show_help,
|
||||
sorted_by,
|
||||
gui_state,
|
||||
|
||||
);
|
||||
|
||||
// only draw charts if there are containers
|
||||
|
||||
Reference in New Issue
Block a user