feat: is_loading use HashSet<Uuid>
each set loading function uses a unique uuid, so that the loading animation will always be played, previously would stop on any remove_loading call
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@@ -8,8 +8,13 @@ FROM alpine:latest AS runtime
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COPY ./target/x86_64-unknown-linux-musl/release/oxker /usr/local/bin
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COPY ./containerised/start_oxker.sh ./
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# Run the application
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## Run the application
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ENTRYPOINT [ "./start_oxker.sh"]
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# One liner to build musl program, build docker image, then execute the image
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# cargo build --release --target x86_64-unknown-linux-musl && docker build -t oxker_dev -f containerised/Dockerfile_dev . && docker run --rm -it --volume /var/run/docker.sock:/var/run/docker.sock:ro oxker_dev
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## One liner to build musl program, build docker image, then execute the image
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# cargo build --release --target x86_64-unknown-linux-musl && docker build -t oxker_dev -f containerised/Dockerfile_dev . && docker run --rm -it --volume /var/run/docker.sock:/var/run/docker.sock:ro oxker_dev
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## Buildx command to build musl version for all three platforms, should probably be executed in create_release
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# docker buildx create --use
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# docker buildx build --platform linux/arm/v6,linux/arm64,linux/amd64 -t oxker_dev_all -o type=tar,dest=/tmp/oxker_dev_all.tar -f containerised/Dockerfile .
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