refactor: FrameData
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+11
-8
@@ -221,21 +221,23 @@ impl Ui {
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/// Frequent data required by multiple framde drawing functions, can reduce mutex reads by placing it all in here
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/// TODO add more items to this, and split up into parts
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#[derive(Debug)]
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#[derive(Debug, Clone)]
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#[allow(clippy::struct_excessive_bools)]
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pub struct FrameData {
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columns: Columns,
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container_title: String,
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log_title: String,
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delete_confirm: Option<ContainerId>,
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has_containers: bool,
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filter_by: FilterBy,
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filter_term: Option<String>,
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has_containers: bool,
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has_error: Option<AppError>,
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height: u16,
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help_visible: bool,
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init: bool,
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info_text: Option<(String, Instant)>,
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init: bool,
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is_loading: bool,
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loading_icon: String,
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log_title: String,
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selected_panel: SelectablePanel,
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sorted_by: Option<(Header, SortedOrder)>,
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}
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@@ -252,17 +254,18 @@ impl From<(MutexGuard<'_, AppData>, MutexGuard<'_, GuiState>)> for FrameData {
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let (filter_by, filter_term) = data.0.get_filter();
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Self {
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filter_by,
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filter_term: filter_term.cloned(),
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height,
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columns: data.0.get_width(),
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container_title: data.0.get_container_title(),
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delete_confirm: data.1.get_delete_container(),
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filter_by,
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filter_term: filter_term.cloned(),
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has_containers: data.0.get_container_len() > 0,
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has_error: data.0.get_error(),
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height,
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help_visible: data.1.status_contains(&[Status::Help]),
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info_text: data.1.info_box_text.clone(),
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init: data.1.status_contains(&[Status::Init]),
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is_loading: data.1.is_loading(),
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loading_icon: data.1.get_loading().to_string(),
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log_title: data.0.get_log_title(),
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selected_panel: data.1.get_selected_panel(),
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@@ -358,7 +361,7 @@ fn draw_frame(f: &mut Frame, app_data: &Arc<Mutex<AppData>>, gui_state: &Arc<Mut
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}
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if let Some((text, instant)) = fd.info_text {
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draw_blocks::info(f, &text, instant, gui_state);
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draw_blocks::info(f, text, instant, gui_state);
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}
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// Check if error, and show popup if so
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