refactor: docker functions
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+2
-2
@@ -167,8 +167,8 @@ pub struct GuiState {
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// If a BMapTree think it would mean have to implement ordering for SelectablePanel
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area_map: HashMap<SelectablePanel, Rect>,
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loading_icon: Loading,
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// Should be a vec, each time loading add a new to the vec, and reset remove from vec
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// for for if is_loading just check if vec is empty or not
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// Should be a vec, each time loading add a new to the vec, and reset remove from vec
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// for for if is_loading just check if vec is empty or not
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is_loading: bool,
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pub selected_panel: SelectablePanel,
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pub show_help: bool,
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